Rik van den Biggelaar

3D Artist, Gamedesigner

  • Motivated 
  • | Focused 
  • | Accurate 
  • | Hard working 


One of the important things I am doing is improving myself. For me it is normal to give the full 100% for any challenge I come across even with hobbies and sports.

In 3D, I am trying to advance myself in modelling objects, characters and architecture so I have the skills in order to be able to do my work

This Website is outdated. I'm Currently busy with a new website

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Games

Games where I participated in

CartoonLevel

Rush

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Skills

Knowledge & Specialties - View online or click pdf icon to download resume

Experience

Intern 3D Artist - Codeglue
Intern 3D Artist - Stolen Couch Games

Education

Gamedesign - Grafisch Lyceum Utrecht

Software:

- Adobe photoshop
- Autodesk 3DsMax
- Autodesk Maya
- Microsoft Office
- Roadkill
- UVLayout

Engines

- Unity
- Unreal Development Kit
- Playstation Home Development Kit

Skills:

- (low poly) Modelling
- Animation
- Unwrapping
- Rigging
- Skinning
- Texturing

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Contact

Let's keep in touch - Fill in contact form and I will reply